Pat Quinn Classic History
Burnaby has hosted an international bantam tournament since 1962 making this one of the longest running tournaments in the world.
In 2015, the tournament was reimagined to honour the legendary Pat Quinn and the Pat Quinn Classic was created. Delivered and supported by hockey and community partnerships, the tournament carries forward the legacy of Pat Quinn and his passion for developing great athletes and leaders. The PQC has established itself as one of the preeminent tournaments in North America.
Supporting and celebrating academic excellence is central to the PQC. To date the tournament has raised over $109,000 for the Pat Quinn Scholarship Fund that supports high performance athletes pursuing postgraduate studies. The fund is managed by Hockey Canada Foundation. The Vancouver Canucks Alumni Association have been a long time tournament partner and provide two $2,500 scholarships to U15 tournament players annually. For more information on criteria and past winners click here.
Burnaby is a perfect home for the Pat Quinn Classic. Home to the Burnaby Minor Hockey Association and Burnaby Winter Club. It’s no surprise the city has produced some exceptional hockey players. Joe Sakic, Cliff Ronning, Paul Kariya, Darren McCarty, Chris Joseph, Glenn Anderson, Jack McIlhargey, Karl Alzner, Greg Zanon, Byron Ritchie, Tyler McNealy, Ryan Nugent-Hopkins, Matt Barzal and Dante Fabbro, all played minor hockey in Burnaby and moved on to the NHL and/or Team Canada.
This tournament is another chapter in Burnaby’s impressive hockey history.
Our Mission
To honor Pat Quinn’s legacy and celebrate the proud history of the tournament in Burnaby, we dedicate ourselves to providing a premier experience for young athletes. We focus on sportsmanship, community involvement, and excellence on and off the ice, affirming this event as a cornerstone of hockey in Burnaby.
Our Vision
Our vision is for the Pat Quinn Classic to be North America’s premier youth hockey tournament, drawing teams from around the world. We aim to provide a competitive yet respectful environment that honors the game’s spirit and the values of its namesake, inspiring participants to excel in hockey and in life.



Schedules
PQC U15 Elite schedules will be linked here when available.
Playoffs Format
Coming soon!
FAQ’s
Q: Where can I see tournament schedules, stats, and standings?
Official tournament schedules, stats, and standings are available here. Coming soon!
Q: Which games are being live-streamed?
We’re proud to announce that all games will be available via live-streaming again. For more information, check out our full guide here!
Q: What are the tournament rules?
The 2025 Pat Quinn Classic U15 Elite Invitational will follow the current PCAHA, BC Hockey and Hockey Canada Rulebooks. See tournament rules here.
Q: Where can you get PQC merch?
PQC merch is available exclusively through our online store. Orders placed by October 15 can be picked up on-site at the tournament. Orders placed after October 15 will be shipped directly to you (shipping fees apply, Canada only). The store will remain open until November 23. See more details here!
Q: Is there parking available on-site?
Parking is free at all venues.
Q: What are the facilities at each venue?
- Burnaby Winter Club: That Diner Restaurant, Pro Shop and skate sharpening.
- Planet Ice Delta: Blueline Concessions and Boomers Bar & Grill, Pro Shop and skate sharpening.
- Planet Ice Coquitlam: Boomers Grill, Rocket Rods’ Pro Shop and skate sharpening.
See the Past Winners and MVPs from previous Pat Quinn Classics
About Burnaby
BURNABY, BC, CANADA
We recognize the ancestral and unceded territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), səlilwətaɬ (Tsleil-Waututh), and kʷikʷəƛ̓əm (Kwikwetlem) Peoples, and extend appreciation for the opportunity to hold our tournament on these lands.
Nestled in the heart of Metro Vancouver, lies the growing, multicultural urban centre of Burnaby.
Burnaby is British Columbia’s third largest city with a population of 230,000 residents hailing from 80 different cultural backgrounds, speaking more than 100 different languages. This international flavour weaves itself through Burnaby’s shopping, restaurants, cultural centres, festivals and neighbourhoods.
With over 150 parks, Burnaby is known as a green city. One quarter of the city is lush green park space —the highest percentage for any North American city. These parks house extensive walking, hiking and biking trails, and remarkable natural attractions such as Burnaby Lake, Burnaby Mountain Conservation Area and Deer Lake Park.
METRO VANCOUVER
Burnaby is centrally located in British Columbia’s Metro Vancouver region. The region is comprised of 12 distinct communities, including Vancouver, Richmond and West Vancouver, and totals 2.5 million residents. Together, the communities comprise one of the world’s most cosmopolitan and dynamic cities.
Packed with breathtaking mountains, oceans, lakes, rivers and beaches – the region is renowned for its incomparable natural beauty. The North Shore Mountains rise 5,000 feet from the Pacific Ocean creating an unparalleled, snow-capped backdrop. This provides the venue for a vast array of outdoor activities such as cycling, hiking, kayaking, golfing, skiing and snowboarding. Mountains and oceans create the backdrop for some of the region’s most notable attractions such as Stanley Park, Granville Island, Grouse Mountain and the Capilano Suspension Bridge.

GETTING TO BURNABY
Prepare for an unforgettable Pat Quinn Classic U15 Elite experience!
Start organizing your trip to Burnaby now to ensure you don’t miss any of the exciting action. While a full schedule will be released in the Fall, teams can anticipate the following parameters around game schedules:
- Start Time: Games will begin as early as 8:00 AM on November 13.
- End Time: Championship games will conclude by 5:00 PM on November 16.

CAR
Centrally located in Metro Vancouver, Burnaby is easily accessible via most major highways and roadways including Trans-Canada Hwy/BC-1 E, Lougheed Highway (BC-7), Barnet Highway, West Hastings Street, East 1st Avenue, and Marine Drive (Vancouver). Driving by car will allow you to enjoy the natural beauty of Metro Vancouver, and the Province of British Columbia.

PLANE
Vancouver International Airport (YVR) welcomes over 19+ million people annually, and is a quick 25 minutes from Burnaby by car or taxi, and easily reachable by transit. Please note, while the Vancouver International Airport is the most popular airport and closest to Burnaby, there are other regional airports in the area.

FERRY
If you’re coming from Vancouver Island, Burnaby is roughly 45 minutes from Tsawwassen Ferry Terminal by car via BC-17 and BC-1A W/BC-99A N, and roughly 30 minutes by car from Horseshoe Bay Ferry Terminal via Trans-Canada Hwy/BC-1 E. Enjoying a ferry ride from Vancouver Island, with fresh air and beautiful scenery, is just the perfect way to arrive at Burnaby, BC.

PUBLIC TRANSIT
With 11 Sky Train stops in the city, public transportation is a convenient way to get to Burnaby. For trip planning and rates, visit Translink’s website.
Tournament Rinks

Burnaby Winter Club
4990 Canada Way
Burnaby, BC

Planet Ice DELTA
10388 Nordel Ct
Delta, BC

Planet Ice Coquitlam
2300 Rockey Way
Coquitlam, BC
Tournament Rules
Tournament Sanction Number
2025-2026-3156
TOURNAMENT FORMAT
The tournament will guarantee each team a minimum of 4 games.
Each game will consist of three 20-minute stop time periods with a full ice clean after each period; this includes a 5-minute warm up. Where time dictates, the referee and tournament committee may eliminate the ice cleans. Play will then recommence after a two-minute rest period.
The Home Team will be the first team listed on the schedule. The Home Team will be required to wear DARK colored jerseys and will be responsible to change sweaters if there is a color conflict while the visiting team will wear LIGHT jerseys.
Tournament Format
Flight 1 Division (Elite) (8 Teams) 4 Round Robin Games, Semi Finals, Finals.
Top two teams for each pool after the round robin make the Semi Finals. Teams seeded 3rd and teams seeded 4th will play against the team with same seeding following the round robin in a consolation game
Pool A (Flight 1) | Pool B (Flight 1) |
TBA | TBA |
TBA | TBA |
TBA | TBA |
TBA | TBA |
Tied games at the end of regulation in round robin play, will remain tied. Three points will be awarded for a win, one point for tie and no points for a loss.
Flight 2 Division (8 Teams) 4 Round Robin Games, Semi Finals, Finals.
Top two teams for each pool after the round robin make the Semi Finals. Teams seeded 3rd and teams seeded 4th will play against the team with same seeding following the round robin in a consolation game
Pool 1 (Flight 2) | Pool 2 (Flight 2) |
TBA | TBA |
TBA | TBA |
TBA | TBA |
TBA | TBA |
Tie Breaker:
Once the first seeded team is identified in the 3 or more-team tie breaker, the process begins back at the two-team format and is repeated until all ties are resolved.
Example: 3 teams are tied. We use the 3-team tie break format to identify the top team. After that, the remaining 2 teams go back to the 2-team tie break format for their placing.
When 2 teams are tied:
1) Head-to-Head record
2) Team with the greatest number of wins
3) Team with fewest goals against
4) Team with most goals
5) Team with the least amount of penalty minutes
6) Coin Toss
When 3 or more teams are tied:
1) Team with the greatest number of wins
2) Team with fewest goals against
3) Team with most goals
4) Team with the least amount of penalty minutes
5) Coin Toss
TOURNAMENT RULES
- Follow the current PCAHA, BC Hockey and Hockey Canada Rulebooks.
- All players must wear BCH approved helmets, with face masks securely attached and chinstraps, properly fastened under the chin.
- All teams must wear all approved equipment that is required by their own provincial / state governing hockey body.
- Each team must provide the tournament committee with an official team roster prior to the start of the tournament HC or U.S. equivalent registration cards for all roster players and must be available for review by the Tournament Committee at any time. The team roster shall be comprised of no more than 21 Skaters and 3 Goalies, which includes affiliated players (with registration cards). The roster is frozen once the tournament starts.
- The referee(s) and linesperson will be appointed to officiate each game by the referee-in-chief / Assignor.
Tournament Committee
- Disciplinary rulings shall apply for the duration of the tournament. A written report of any disciplinary ruling by the Tournament Committee will be sent to the appropriate governing body as required.
- Coaches and Managers are responsible to ensure that any suspensions are appropriately served by their team members. At a minimum, BC Hockey minimum suspension guidelines will be followed.
- Coaches and Managers are responsible for the behaviour of their team and supporters. Inappropriate behaviour shall be subject to disciplinary action by the Tournament Committee.
- The Tournament Committee reserves the right to alter game times and locations as circumstances warrant. Team managers will be advised of changes. Team must be ready to play at appointed times.
MERCY RULE
If, after the second period of play, during any game in the tournament, a five-goal differential occurs, the clock will be set to running time following the subsequent face-off. Should the differential become less than five goals the clock will revert to stop time when the goal is scored. The penalties during running time will be the same length as in stop time.
TIMEOUTS
● One thirty (30) second time out will be allowed for each team during a tournament game.
● Time outs cannot be used when the Mercy Rule is in effect.
PLAYOFF GAME OVERTIME FORMAT
If a playoff game ends in a tie during regulation me the following overtime format will take place:
Teams will not change ends, after a 2-minute break team will play a 5 minute (3-on-3) stopped me overtime period. The game shall be concluded on a sudden death victory goal.
If no goal is scored during the 5-minute overtime the game shall be decided via an NHL style shootout. Each team shall select 3 different players to participate in the initial stage of the shootout. The team scoring the most goals after the first 3 shooters of each team have gone will be declared the winner. If the teams are tied after the first three shooters one at a me until one team scores and the other team doesn’t allow a goal.
Shootout Eligibility:
Only active players on the roster can participate in the shootout, injured players whether previously listed on the roster or for injuries occurring during that game are exempt. Players serving suspensions, or serving penalty me for major penalties, misconducts or game misconducts are ineligible to participate in the shootout. Players serving minor penalties at the end of overtime are eligible to participate in the shootout.
Overtime periods are considered as part of the whole game. Penalties will carry over into overtime periods. If a team declines to play in a necessary, overtime period that game shall be declared a loss for that team.
***Where time constraints dictate the referee, and the tournament committee may eliminate the 5-minute overtime period and proceed straight to the shootout at the end of regulation time.
CHAMPIONSHIP GAME OVERTIME FORMAT
In the event of a tie in the Championship game at the end of regulation time, the teams will not change ends and after a 2-minute break, will play a 5minute sudden-death 3-on-3 overtime period. All play will be “stopped time”. If the game is still end after the overtime period, the above shootout format will determine the tournament champion.
PLAYOFF ROUNDS SHOOTOUT RULES
During the playoff rounds, if the game remains ed at the end for the 5-minute overtime period (or 10-minute overtime period in the Championship game), the teams will proceed in a shootout. The rules governing the shootout shall be the same as those for a penalty shot.
The teams will not change ends for the shootout. The visiting team will shoot first. The teams shall alternate shots. Teams shall remain on their respective benches except for the goalies and the player currently taking their shot.
Three players from each team shall participate in the shootout and they shall proceed in such order as the coach selects. (see shoutout eligibility above)
Once the shootout begins; the goalkeeper cannot be replaced unless he is injured. No warm up shall be permitted for a substitute goalkeeper. Each team will be given three shots unless the outcome is determined earlier in the shootout. After each team has taken three shots, if the score remains tied, the shootout will proceed to a “sudden death” format. No player may shoot twice until everyone who is eligible has shot.
PROTESTS
Any protest must be made verbally to the Tournament Office within 15 minutes after the game in question has ended.
A written account of the protest along with a $200.00 cash protest fee must be submitted to the Tournament Office within one hour after the game has ended.
The Tournament Committee will act on the written account as soon as they believe all facts are available. All rulings made by the Tournament Committee WILL BE FINAL.
If a protest is rejected, the ensure protest fee will be forfeited.
No protests will be allowed on judgement calls made by on-ice officials.